
So my first outing with Protectorate of Menoth was not the best. But it was a learning experience.
Last week at club night I faced off against a friend of mine and his epic Kaya list. I was amused that I got to play against Circle Orboros for my first PoM game. It was fitting.
Sadly, I wasn’t much of a challenge that night. When I first concocted the notion to actually put together an army using the Protectorate Battle Box, I decided that I’d lean heavily on Kreoss’s Feat ability and use the new Attendant Priests to field my beloved Mercenaries.

The idea was to capitalize on the Feat turn. The Freebooters and Devil Dogs would be trashing the dudes while they were on their backs, and then I could try to get some of those mini-feat 10″ POW 10 sprays up close enough to threaten the Warlock or Warcaster. The Repenter would be there to back up the waves of models, and the Revengers would serve as protection for Kreoss. Sounded good in my head.
The first list I came up with was the following:
High Exemplar Kreoss
Revenger
Revenger
Captain Sam MacHorne & the Devil Dogs (Sam and 9 Grunts)
Freebooter
Mangler
Attendant Priest x2
Steelhead Halberdiers (Leader and 5 Grunts)
Bloody Bradigan
Exemplar Errant Seneschal x2
First Mate Hawk
Kell Bailoch
Rhupert Carvolo
Piper of Ord
Saxon Orrik
But I changed my mind later on in the week. I decided to use this list:
High Exemplar Kreoss
Repenter
Revenger
Revenger
Captain Sam MacHorne & the Devil Dogs (Sam and 9 Grunts)
Freebooter x2
Attendant Priest
Flameguard Cleansers (Leader and 9 Grunts)
Flameguard Cleanser Officer
Knight Exemplar Seneschal x2
Rhupert Carvolo, Piper of Ord
Now I know this is not a “solid” list. But it’s what I ran with for the evening.
The basic idea was to utilize Kreoss’s Feat for a hard hitting round where I could carry out or set up an assassination. I decided that using my units in waves, and then sending in the Warjacks to clean up the mess would work out well. And it might have, had I followed through with my plan.
My first failing was deployment. I had planned on the waves of models, right? Spread them out to avoid sprays and minimize effects of charges. For some reason I decided not to do this. I deployed my units on either side of a building that was in the middle of my side of the table, and planned on converging on the other side of it to pull off the wave of models thing.
However, when you’re facing down four advanced deployed Warpwolves, two Stalkers and two Purebloods, that changes your mind. I started driving the Freebooters forward but failed to keep the Devildogs in step with them.
I also failed to realize how slow my Menoth ‘jacks move. SPD 5 is slow, man. Real slow. Not giving them Focus to run up the board left them way behind. They never even got into the game. The should have been up front, but they lagged behind and I never put them to any good use.
I got antsy on turn two and decided to move Kreoss up and use his Feat. I managed to knock down everything in the Circle army except for eKaya, Laris, and the Wilder. That put four Warpwolves, a Gorax, a unit of druids, and a unit of Skinwalkers on their butts in the dirt. Problem was that at that exact moment I realized that in focusing on maximizing the Feat that I failed to make sure I had enough models in position to capitalize on it. Rookie, move, for sure.
Problem #1: My Devildogs were too far away to get off any charges. They advanced and fired off a few shots with their puny ranged slug guns. Next time, the Devildogs have to be in a decent location for charges on the Feat turn. I mean, that’s why they are there after all …
Problem #2: My Revengers and Repenter were hanging out in the backfield playing patty cake while Kreoss ran off and said, “Hey guys, look at me standing out in the middle of the board with nothing to defend me!” Kreoss was wedged between the building and the Cleansers but there was nothing in front of him of substance to deter a charge from those hungry hungry hippos … I mean Warpwolves.
Problem #3: The Cleansers were in an okay spot, and had the Piper singing them a song of Toughness, but their 10″ sprays were no where near eKaya. They burned a couple of druids to death with their flamethrowers, and singed the fur on a Warpwolf or two, but that was about it. I was pulling off about 3 damage per shot on the Warpwolf when I shot him, but with POW 10 against ARM 18, you’re looking at doing a max of 4 if you’re really lucky. So … duh.
Anyway, in the end the Pureblood Warpwolf sprayd to clean out a clear charge lane for the Warpwolf Stalker who them charged in under eKaya’s feat. Warped for STR and bosted with the Gorax’s animus, the Warpwolf swung its blade and squished Kreoss in one hit.
I had a lot of fun playing my first game with Kreoss. I think I will go into my next game a little less memorized by “oh, cool new models to play with” and more “let’s get a win.” So for now, my record with Protectorate of Menoth is 0-1.
I declare a rematch!

Menoth wills it.
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