HEAP VIDEO

From the Privateer Press website:

Privateer Press presents a look at Heap, the madcap card game of vehicular chaos where gangs of crazed goblin bodgers fight for the scraps of a post-apocalyptic world. In this card game for 2-4 players, whoever cobbles together the most outrageous vehicles will rule the heap! Get set for pedal-to-the-metal mayhem, summer 2012! View the story to watch a “First Look” at this exciting new game!

Click this link to be amazed!

CYGNAR PAINT LIST

Ikea paint brush

So I went through my Battlefoam and Sabol bags and wrote down all the Cygnar models I need to paint.

  • Storm Gunner
  • Stormsmith x3
  • Epic Caine
  • Lt. Caine (newest one)
  • Darius
  • Sentinel
  • Grenadier x2
  • Charger x2
  • Kraye
  • Cyclone x2
  • Maxwell Finn
  • Jonas Murdoch ( plus a max unit of Ogrun Gun Corps)
  • Haley (alt)
  • Stryker (alt)
  • Nemo
  • Trencher Officer and Sniper
  • Sword Knights (max unit)
  • Professor Pendrake
  • Master Gunner
  • Strangewyas
  • Trencher Commandos (max unit)
  • Scattergunner x3
  • Long Gunners x6
  • Thorn
  • Centurion
  • Chaingun crew x2
  • Trencher Cannon Crew
  • Triumph

 

UnderCity Game Fair

Dice for various games, especially for rolepla...

Image via Wikipedia

Undercity Game Fair 2011 Sept 17th.

It’s mid september, the sun is finally starting to become forgiving from the dog days of August, the hint of fall is in the air, and the sound of dice and cards are echoing from below the city streets. The Undercity Game Fair is calling! Come join us for a day of gaming and adventure on saturday September 17th, 2011 from 10am till 9pm.

Under All American Comics and Cards
161 W. Market St.
Warren, Ohio 44481

MODEL RAILROAD SCALES

Since there is a link between the Iron Kingdoms and steam locomotives, I often read posts on the Privateer Press forums about model railroading. Most of the time the questions deal with scale and cost of materials. Most of the time the other people responding are correct. However, not always. Please refer to this link which helps describe the scales.
I have been involved in model railroading since before I was ten. So I have a little information that I can supply about the right size of model railroad models that work with WARMACHINE and HORDES miniatures.
Take a few minutes and watch this video: Introduction by Michael Gross. Also, be aware of this website as it offers excellent information.
The Train Approaches ...

The Train Approaches ...

The Big Question: SO WHAT?!

First, please understand that model railroading is a hobby all on its own. It has folks who are passionate about their hobby in the same way you love playing WARMACHINE or HORDES. So understand that model railroad models are relative to war game miniatures. They are Big Boy Toys and can easily get expensive. Second, wrap your head around the idea that model railroaders and their hobby shops are an awesome resource for the miniature wargamer. These guys tend to be good at making terrain and scenery. So they can offer tips and tricks that you don’t know or understand yet. Also, model railroad hobby shops have a great supply of tools and materials you’ll need for WARMACHINE and HORDES. So make friends with the local model railroad geeks. You might find out that they like miniature wargaming as much as you do. So find your local hobby shop, and start networking! Click this link for even more information.

What is the difference between gauge and scale?

Gauge refers to the distance between the inside edges of the running, or outside, rails on a piece of track. The most popular gauge of track in the toy train hobby is O (pronounced “oh”), which measures 1.25 inches between the running rails. Scale refers to the ratio of a miniature train’s measurements compared to the dimensions of a full-sized, or prototype, train. For example, an O scale train has a 1:48 proportion to the real thing, meaning that 1 inch on the surface of the model equals 48 inches on the surface of the prototype train. Toy train manufacturers generally have not made trains that are completely to scale because doing so might increase production costs and leave the trains unable to negotiate the sharp curves on typical layouts. Increasingly, however, firms are making trains that deserve to be called scale models. Article about Scales and Gauges.

Keep in mind that S Scale and O Scale are a little easier to find (especially on eBay) and less expensive. S and O both work just fine with WARMACHINE and HORDES models in size ratios. (Although the Black 13th might work better with OO scale models … because they are so damn tiny.) G scale is big and although it is idealistically the best to use with WARMACHINE and HORDES best the Iron Kingdom locomotives are B-I-G …  BIG! … the price is much higher and availability of G scale models can be tough depending on where you live.

MODEL RAILROAD SCALES

MODEL RAILROAD SCALES

What should I look for in buying a model train?

Modelers should consider these elements: realism, running capabilities, and level of detail. Beyond that, you’d use the same considerations as deciding whether to buy a $1,000, a $50, or a $5 watch. Obviously, there should be more inherent quality and value in an expensive locomotive, but the mid-priced version is often an attractive and well-equipped alternative. It’s the inexplicably cheap one that warrants caution. Check out eBay. And if you just want to buy a little toy train that you can hack up, convert, and paint for playing WARMACHINE scenarios then check out your local DOLLAR STORE, DOLLAR TREE, K-MART, AND WAL-MART. Especially at Christmas time they tend to carry plastic toy trains that are an excellent scale, and right price for miniature wargamers.

What types of track are there?

Besides the obvious size differences between O and S gauge toy trains, O gauge track comes in a variety of measurements that allow hobbyists to create circles of track with different diameters and so operate trains of varying lengths and sizes. O-27 track means you can build a circle of track with a 27-inch diameter. Shorter locomotives with a few cars run best on this track. O-31, O-42, and O-54 track can be used on most average-sized layouts, while O-72 track creates the largest curves for longer locomotives and trains. Operators seeking realistic track can select from GarGraves (available in rigid sectional or “flexible” versions), the 21st Century Track system by Atlas O, and the Rite-Trax system from MTH (a modular system with pre-formed plastic roadbed).

Types of track

Types of track

Where can I buy this stuff online?

Well, again, I encourage you to find local sources of model railroad supplies. You probably have a local hobby shop in your area that maybe doesn’t carry Privateer Press stuff, but does stock model railroading supplies. Go there. Introduce yourself. Meet people, and support your local hobby shop.

But beyond that, you can always check out eBay as mentioned before. Then you can shop around on the following website that I often shop:

Hobby Linc.com

Walthers Online

RAILRAMA

Train Universe

Wal-Mart

In any case, there are a couple of fun scenarios out there for WARMACHINE using model trains. Find whichever type of model train is right for you, and have some fun with it. Convert it, kitbash it, and paint it up. When you get your model done, please come into the Privateer Press forums and post the finish product. I’d love to see it.

Have a good one!

Keep rollin’ sixes.

BUTCHER VS. CAINE

Bullets

Just checking in for a quick post.

My most recent game was at G.O.D. club night against Khador247. He was using The Butcher and I fielded Lt. Allister Caine with a full complement of his Theme Force of Gun Mages. Both units had The Dude (you get an extra Dude with the Theme Force!) and they were ‘jack marshalling Cyclones. Caine had two Stormclads in his battlegroup, mainly because I wanted to see how the combination worked out since they are monsters in melee but also have the nice ranged attack.

Long story short, the armies chewed each other apart, and in the end Caine was facing off against The Butcher, a Juggernaut, and Saxon Orrick. I did the obvious tactic of a little shooting, and then Teleporting. The Butcher chased Caine around for quite some time.

In the end, The Butcher’s high armor won out. The managed to chase Caine down and cut him down with Lola.

The game was a lot of fun, and I enjoyed using my first and honestly favorite Warcaster.

 

Coupon: Save 15%

Awesome

Image via Wikipedia

Southpaw Art & Design makes groovy tokens and gadgets for your favorite miniature games. Right now they are offering a coupon to save you a little money when you order their swag. Just enter CONCRUD to receive 15% off your next order! They have just returned from Lock & Load put on by Privateer Press, and have some new goodies coming out soon! And don’t forget to check out their Blog, Advanced Deployment, for more information.

No Quarter Covers Lock & Load! (via nqmagazine)

No Quarter not only has a new blog on WordPress.com but will be using it to give coverage of Load & Load.

Can’t make it to Lock & Load? Not to worry. No Quarter Magazine has you covered. Your friendly neighborhood editor-in-chief will be providing exciting coverage of the entire event starting first thing Saturday morning. Check back here for tournament results, interviews with staff and players, and tons of pictures of all the action taking place at Lock & Load GameFest 2011! -Aeryn … Read More

via nqmagazine

BLINDWATER BEATDOWN

Gorten and his 'Jacks

A few Thursdays ago, I played a game of WARMACHINE using Gorten against Bloody Barnabas. It was the first time that I faced the Blindwater Congregation, and honestly didn’t know what to expect. The Blindwater Congregation is the second Minion Pact to be introduced in Hordes MKII. Its prime features are the hateful Gatormen, but other amphibious races like the Bog Trogs, Anuras, and Thrullg.

My opponent arrived expecting to play a 35 point game, but we’ve kicked it up to 50 point games on Club Night. So he had to cobble together a few extra models to fill out his list. I believe he added another Gatorman Posse, and Wrongeye & Snapjaw. He may have added a second Frog-Man too, but I don’t remember exactly.

Bloody Barnabas is a bad-ass. His fluff text says “Bloody Barnabas is an aged gatorman warlock and a veteran of countless battles. In the wilds of western Immoren, only a gator of surpassing strength and tenacity could hope to reach his level of combat expertise.” That’s for sure. He has so many special abilities! I mean Counter Charge, Tough, Unyielding, and a sick feat that knocks almost everything on it’s can unless you’re amphibious.

Luckily, my Searforge weathered the battle pretty well. I was using Gorten’s Hammerfall Irregulars at Tier 4. I sent my Hammerfall Gun Corps to their ultimate demise against his Gatormen and Warbeasts. They held out fairly well, but basically acted as a short lived tarpit and speed bump. I had two units of them, both outfitted with their unit attachments. The Theme gave them a lot of added ability to get up field, and this paid off in the end.

Each unit of Hammerfalls had a Bokur attacked to them. I had to commit the Bokurs to making key strikes to finish off models. Both Bokur managed to land decisive blows and remove important models from the table. One finished off a Gatorman unit that refused to fall, and another landed the killing blow on a very stubborn Blackhide Wrastler. In the end though, they were sacrificed for their utility. After landing the important charges on the opposing models, they got murdered with extreme prejudice. Ah, such is the life of a Bokur trying to prove his mettle.

My Gunbunnies didn’t do a lot at first, but they did manage to get tied up with a full unit of Gatormen. Mainly because he didn’t want them sending sprays on the advancing Gatormen. The melee became one where neither the Gunnbunnies or the Gatormen could really do much to the other, so that unit of Gators was tied up for the majority of the game. Now I have to admit that I didn’t plan this out. It just happened that way and worked out for the game.

My Artillery Corps didn’t have many targets, so they weren’t very useful in this game. Since most of the things I would have liked to have shot at were usually Submerged, it was hard to rain down death on anything. They manged to pull off one hit on Barnabas the whole game.

Herne and Jonne were awesome in this game. I took the chance at getting them right up front on the left flank, and it paid off. They ended the career of a Croak Hunter who got a little too close, and then spent a couple of rounds making craters around Barnabas with the  Barrage Arquebus. For whatever reason, they became key to the end of the game. I’ll explain that in just a moment.

My Two Drillers stayed close to Gorten, and dished out as much damage as possible to his various Warbeasts. Those things have thick hides, and are hard to put down. Luckily, the Drillers can hit hard and have high ARM. Again, the slow moving Warjacks didn’t get into the fight until the end of the game but Driler #2 landed a solid blow that ultimately won me the game.

Driller #2 - Ready for Action

In the end, it came down to Gorten facing off Old West style with Bloody Barnabas. The sneaky Warlock moved up to the front of the battlefield and popped his feat. Now the entire game I had been playing it safe with an early casting of Solid Ground with followup upkeeps until that very round. I got careless and forgot to declare that I was upkeeping the spell. With Solid Ground down, nearly my entire remaining army ended up Knocked Down. Thankfully, my opponent had some really bad dice rolls and nothing terrible happened as a result of the Feat turn. And Barnabas was left with no remaining Fury. That’s always a beautiful sight to behold …

I had to dedicate some focus to getting my Warjacks and Warcaster back on their feet, but I still had enough to finish the game. Now keep in mind that during this whole game the dice rolling was madness. My opponent was rolling high the entire game, and I was rolling so many 1′s and 2′s that I thought I was suffering from some kind of curse. But then on the Feat turn, Lady Luck smiled on my. Like I said, he rolled terrible … and my dice were coming up all sixes!

Rollin' Sixes!

The Warlock assassination went something like this: A single valiant Highshield (the only one still on the table) pinged Barnabas for a damage point thanks to a high damage roll. Herne and Jonne took a shot at Barnabas, and landed a hit with boxcars. The resulting damage roll was high, and I started to believe that I may be able to pull this assassination run off after all. Activating Gorten, he moved up for a shot …

… at this point, we had to determine if Counter Charge would go off. My opponent was somewhat confused at first, thinking that the 6″ Counter Charge range went up to 8″ due to Barnabas having Reach. He shoved his model up without allowing for a discussion of the rules, and suddenly we had a touchy situation. Without the ability to measure exactly where Barnabas was when Gorten moved, my gut started to hurt a little. (I hate winning a game with the possibility of “cheating” looming over my head.”)   We were discussing the situation when suddenly my opponent remembered that you can’t charge when you’re SPD is affected, and his had a spell up that had beefed up his DEF but lowered his SPD.  So we agreed that the Counter Charge couldn’t go off no matter what, and we continued the game …

… anyway … Gorten moved up close enough to get off a shot at Barabas. We had already determined that before the Counter Charge issue. I rolled, and scored a hit with Both Barrells. Using my precious little Focus to boost the damage, it left Barnabas with only a few Damage Boxes left. To end the game, Gorten sent in Driller #2. The Warjack used its only Focus to charge. It landed a hit, and managed to do enough damage to root out that nasty Gator!

It was a good game, and a much needed win for me. Until that point, I had been on a 4 game losing streak with Kraye.

The game was a lot of fun, and the Blindwater Congregation proved to be a tough nut to crack.

That’s all for now.

Keep on rolin’ sixes!

ADVANCED DEPLOYMENT

 

If you play a miniatures game like WARMACHINE or HORDES that makes use of tokens or templates, then you should check out Southpaw Arts & Design: ADVANCED DEPLOYMENT and purchase some of their awesome goodies.