The cosmos teems with a multitude of worlds as well as myriad alternate dimensions of reality, called the planes of existence. It encompasses every world where GMs run their Adventures, all within the relatively mundane realm of the Material Plane.

The Inner Planes are elemental embodiments, the raw stuff
from which the rest of the rest of the multiverse is awesomely made.
Each Inner Plane is made up mainly of a single type
of energy that overwhelms all others. The natives
of a particular Inner Plane are made of the same energy or
element as the plane itself. The six Inner Planes are the
Elemental Plane of Air, the Elemental Plane of Earth, the
Elemental Plane of Fire, the Elemental Plane of Water, the
Negative Energy Plane, and the Positive Energy Plane.

These planes surround and enfold the Prime plane. At their innermost edges, where they are closest to the Material Plane (in a conceptual if not a literal geographical sense), the four Elemental Planes resemble a world in the Material Plane. The four elements mingle together as they do in the Material Plane, forming land, sea, and sky. Farther from the Material Plane, though, the Elemental Planes are both alien and hostile. Here, the elements exist in their purest form—great expanses of solid earth, blazing fire, crystal–clear water, and unsullied air. These regions are little–known, so when discussing the Plane of Fire, for example, a speaker usually means just the border region. At the farthest extents of the Inner Planes, the pure elements dissolve and bleed together into an unending tumult of clashing energies and colliding substance, the Elemental Chaos.


This Very Rare magical device is a Wonderous Item which allows its user to create a protective sheath around the target creature that emulates its native planar environment.  The sheath appears as a glowing translucent bubble. The bubble provides all the basic needs the target requires while on a different Plane of Existence. For example, the bubble would provide food, water, air, shelter, and protection from heat while within the Elemental Plane of Fire.  The sheath is a 10-ft.-radius emanation from the touched target creature. The bubble lasts for 2 hours. 

This device requires attunement to use as described in the section “Magic Items” in the 5th edition Dungeon Master’s Guide. 

Attuning to an item requires a creature to spend a short rest focused on only that item while being in physical contact with it (this can’t be the same short rest used to learn the item’s properties). This focus can take the form of weapon practice (for a weapon), meditation (for a wondrous item), or some other appropriate activity. If the short rest is interrupted, the attunement attempt fails. Otherwise, at the end of the short rest, the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.”

MY MINIs: 2009

I am an avid fan of collection, painting, and using miniatures. I consider painting miniatures to be a Coping Skill for me because when I am stressed or overwhelmed the activity of painting allow me to focus on one thing while using my fine motor skills. This usually helps take my mind off of things, grounds me, and provides some satisfication.

Here are some of the miniatures I have shared previously on this blog in 2009. Enjoy.

The crews clash during a boarding effort!
The roof
Buy Victory Bonds!
The Church.
Ready for the BOOM!