FIRST ARMY REPELLED BY RED MENACE

I played a game of WARMACHINE last night with Justin, also known as Khador247. He has this sweet little gaming area in his attic focused on the really nice Khador table that he bought a year ago or so. The table is awesome. It has great terrain features and recreates warfare in a semi-urban setting with tight spots and bottlenecks. I really enjoyed playing on the table.

Conlfict at the Train Depot
Conlfict at the Train Depot

Justin won the right to be First Player. He held back waited for the Storm Lances to gallop into the bottleneck before sending in Beast 09 and the Behemoth to smash through the front lines. Although the Storm Lances and Sword Knights fought mightily, it was not enough to destroy Beast 09. The Long Gunners were pinned down, and blasted to bits by the screeching shells from the Behemoth.

Cygnar rides out.
Cygnar rides out.

Widowmakers popped up from the frozen ground to pop shots at the Sword Knights, Lancer, and Stormsmiths. Although they broke under the crack of lightning, their bullets rang too true too often on the First Army. Several Cygnarian soldiers lay dead or dying on the ground. Stryker pumped out Earthquake to slow down the Demo Corps, and Ol’ Rowdy did his best to smash his enemies to bits.

Widowmaker ambush!

Widowmaker ambush!
For the Motherland!

In the end, the bottleneck got the best of me. Stryker took down two of the Demo Corps but was smashed down by the Behemoth.

Khador chews through the First Army at the bottleneck
Khador chews through the First Army at the bottleneck.

If I had it to do again, I think that I would have put the Long Gunners on the right flank, and tossed Snipe on them. Also, it might have been better to lead with the Sword Lances (who had Arcane Shield on them) but have used Invincibility on the first turn to combat the inevitable Boundless Charge from Beast 09.

See you at Whatever!! for Summer Rampage 09!

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