All This and World War II is a role-playing game adventure published by TSR, Inc. for the original Marvel Super Heroes role-playing game. It was the first of a three-part module where the player characters are intended to time-travel using an alien time machine. The name of the book was taken from the Beatles’ musical documentary All This and World War II.
The player characters are contacted by Nick Fury to test a secret super-weapon. During the test, time-travelling Nazi commandos try to steal the weapon and take it to 1943, to add to the German war effort. The heroes must discover who this men are, and then they must go to the World War Two, to stop the Red Skull from using other futuristic weapons and change history!
Using the rules from Secrets of the Third Reich, we have started playing through this module using the built in Marvel Superhero rules for miniatures in the module. (Although their idea of miniatures were cardboard squares on plastic bases.) So far, the Allies are ahead 1-0 against the Axis powers.
In the next game of “All This and World War II”, the heroes will be defending against an attacking force of Nazi Infantry led by the Red Skull.
The Red Skull, Johann Schmidt, was a former Nazi general officer and confidant of Adolf Hitler. He has been closely affiliated with HYDRA and is an enemy of S.H.I.E.L.D., the Avengers, and the interests of the United States and the free world in general. He has been seemingly killed in the past, only to return time and time again to plague the world with schemes of world domination and genocide.
The Axis Powers may have lost the last time, but we’ll see if they can tie it up in our next game.
Until next time, keep Rollin’ Sixes.