The first official publication to detail god-like beings for use in the Dungeons & Dragons game wasGods, Demi-gods & Heroes, published in 1976 as the fourth supplement for the original edition. This work included the mythological pantheons of Egypt, India, Greece, Celtic, Scandinavian and eastern Asia civilizations. It also added literary pantheons from Robert E. Howard’s Hyborea and the Melnibonéan mythos of from Michael Moorcock’s Elric novels. This work was superseded by the Deities & Demigods source book, which was first published in 1980.The first printing included the Cthulhu Mythos, but both this and the Melnibonéan mythos were removed by the third printing because of potential copyright issues. In 1985, the book was renamed Legends & Lore due to concerns about bad publicity, mainly from fundamental religious groups. The Babylonian, Finnish, nonhuman, and Sumerian content were removed to allow room for expansion of the remaining mythoi.
The list below includes the basic core deities being used in our
campaign, DARKNESS GATHERING
- Boccob, god of magic, arcane knowledge, balance and foresight.
- Corellon Larethian, god of elves, magic, music, and arts.
- Garl Glittergold, god of gnomes, humor, and gemcutting
- Gruumsh, god of orcs
- Moradin, god of dwarves
- Pelor, god of sun, light, strength and healing.
- Raven Queen, goddess of death, darkness, murder and the underworld.
- Tharizdun is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold.
- Tiamat, intermediate goddess of evil (chromatic) dragons, conquest, greed and cruelty.
- Wee Jas, goddess of magic, death, vanity, and law
- Vecna, god of destructive and evil secrets
- Yondalla, goddess of halflings