Gardain Glimmerstone is a cleric of Dumathoin, Dwarf god of mining, underground exploration, and caretaker of the dead. Gardain began his priestly duties by working in the mines, and worked his way up to being a supervisor of mine safety. During this time, he served the dual purpose of tending to the dead who often result in mining expeditions. Gardain volunteered for the trip to Nexus because he wished to accompany the Dwarves who were assigned to explore and mine rare elements from the Island. He knew that in this strange new environment his services would be needed to help the souls of the dying find peace in the afterlife.



  1. Gardain Glimmerstone:  Dwarf Priest
  2. Fanrael Malwesal: Elf Mage
  3. Krell: Human Barbarian
  4. Thoven Serpenthelm: Human Ranger
  5. Eilora Arroway: Human Druid
  6. Aeranthalus: Elf Ranger
  7. Falion: Human Paladin
  8. Dray: Dwarf Assassin

Ψ  Nexus Expedition, The Mines. One Week Before Gate Opens.

We came to this plane on a mission for our homeland. we were to secure resources. in my opinion, this mission has been a failure. we have experienced unexpected outcomes at every turn. now, we have managed to strike a deal with a vampire lord to deliver him an impossible amount of minthril in two weeks time. why we continue to entangle ourselves with this realm, I have no idea. Perhaps my comrades have decided that the gate home with certainly not open for us. Perhaps they have decided that we are trapped in this Domain. I refuse to give up hope. We have a week until the planar gate opens to return us home. We simply must secure what resources we can within a week’s time.

After some discussion, we decided to continue exploring the Mines. There was a series of caves that had not yet been delved. We checked in with Eilora Arroway at the Ant Farm using the odd magical wands which allow us to communicate telepathically. All appeared well at the Farm.

As my companions discussed what they wanted to do with exploring the caves, I closed my eyes and whispered prayers to Dumathoin to keep us all safe. I opened my eyes and gazed at my holy symbol. It was a large emerald, etched with a design of a cut, faceted gem inside of a mountain. It seemed to be somehow faded. I carefully kissed the gem, and continued my prayers. Before long, I sensed that there was not as much activity around me. I opened my eyes to see Dray standing patiently for me to end my meditations. He informed me that the Company was ready to proceed.

Fanrael Malwesal and Thoven Serpenthelm returned to the ship. They planned to report on our progress and make sure that all was well. Hopefully the odd ship with Kobolds and Urd had not returned.

We entered the cave cautiously, knowing that the Gnolls and Bugbears had warned us of the Ropers in this network of caves. Dray, Thoven, and Aeranthalus entered first, using their stealth to scout the area. After about twenty minutes passed, they returned to inform us that it was a large pillar mine room. There were two small and one medium Roper nearby which were feeding on vermin.


 Dray had formulated a plan. Aeranthalus called in a large rat. I am unsure if it was by magic or simple Elven wiles. Dray afixed a small container of paralysis poison on the rat. Then Aeranthanlus persuaded the rat to enter the caves. We all watched at the mouth of the cave as the rat moved siftly forward to be grappled by the larger Roper of the three, and devoured. Within moments, the Roper became sluggish and then fell unmoving to the floor of the cave. The other two Ropers seemed to think this was strange and became more animated and alert.

Our Company sprang into action. Dray and Krell rushed into the chamber, hiding behind pillars. Aranthalas entered the room next, but the Ropers took notice of him almost immediately. The creatures hurled themselves forward. I moved to intercept, pulling the Elf backwards. “Cover your eyes,” I shouted in the Common language. I brandished my holy symbol and called on Dumathoin to shine shine the Radiance of Dawn. Light flared throughout the dark cavern, and the Ropers were seared by the might of the Dwarf God.

My companions had become accustomed to me taking this course of action. Creatures of darkness hate the light. Krell fell on the larger Roper, and smashed it again and again with his huge maul. Dray sprinkled the smaller Ropers with arrows while Aranthalas slashed repeatedly at the creature’s long tentacles.

A roper hunts by standing very still and imitating a bit of rock. This tactic often allows it to attack with surprise. When prey comes within reach, it lashes out with its strands. In melee, it bites adjacent opponents with its powerful maw.

Krell was in a rage. He finished smashing the larger Roper. Covered in its blood, he turned to watch as Dray and I were entangled by the frenzied Ropers. Aranthalas gashed deeply into one of the tentacles holding Dray. I watched fearly as the creature started to reel me in towards its shark-like maw. I called on divine power to Inflect Critical Wounds. Although I was entangled, I was able to touch the tentacle. Large oozing sores opened all over the Roper’s body, causing it to roar in pain. I glanced over in time to see Krell grab a tentacle of the other Roper and pull it roughly to the ground. Although the barbarian continued to slam his maul into the Roper’s frame, it still managed to pull Dray into its maw and swallow him whole.

I cried out for Dray, but then focused on my own impending doom. The Roper dragged me close, and bit me with it’s slobbering maw. It’s teeth grinded on my armor, and then shoved me fully into it’s horrible mouth. I found myself within the creature, no longer tangled in it’s tentacle. It continued to move, but I pointed my holy symbol upwards, and cried out for Dumathoin. A beam of pure, searing light shot from the gem and burned the creature from the inside out. Within moments, it collapsed and I was able to force myself out of the Roper. I found that Dray had survived as well, suffering as I did, wounds that could be healed in time.

When the Ropers were gutted, we discovered the corpse of a Dwarf. He was long dead, but his backpack revealed a book that detailed information about his quest in these caves. While Aranthalas read the book, I prepared the Dwarf’s remains and laid him to rest. Dray assisted me. During this time, I called on Dumathoin to use the ability to Speak With Dead. I spoke with the spirit of the Dwarf, finding that he was a Scribe. It took about an hour to lay the Scribe’s body to rest. Afterwards, I took stock of my Funeral Kits. I was down to four. I had layed too many Dwarves to rest on this mission.

I settled down to make camp with the rest of the Company. I talked briefly with Aranthalas about the Scribe’s book, finding that it held some details that would help us while exploring these remaining caves. Also, I found that Krell had been moving throughout the cavern, fishing gems out of the pillars. His actions were those of greed, but he was a mindless Human brute. I asked Dray to keep an eye on him so that the criminal didn’t bring the entire ceiling down on us while we slept. After tending to my wounds and inspecting the damage to me armor, I laid my head down on my shield, propping my sleeping bag under my head like a pillow. I closed me eyes, seeking a little rest. Sleep. It had been so long since I had peaceful sleep.

A roper stands some 9 feet tall and tapers from 3 or 4 feet in diameter at the base to 1 foot across at the top. It weighs 2,200 pounds. A roper’s coloration and temperature change to match the features of the surrounding cave.







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