NEXUS: TEMPLE OF THE FIRE GOD

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Read more about the NEXUS campaign here.


Gardain Glimmerstone is a cleric of Dumathoin, Dwarf god of mining, underground exploration, and caretaker of the dead. Gardain began his priestly duties by working in the mines, and worked his way up to being a supervisor of mine safety. During this time, he served the dual purpose of tending to the dead who often result in mining expeditions. Gardain volunteered for the trip to Nexus because he wished to accompany the Dwarves who were assigned to explore and mine rare elements from the Island. He knew that in this strange new environment his services would be needed to help the souls of the dying find peace in the afterlife.


Gardain Glimmerstone
Gardain Glimmerstone

Ψ Nexus Expedition, The Mines, One Week Until Extraction

COMPANY ROSTER:

  1. Gardain Glimmerstone:  Dwarf Priest
  2. Fanrael Malwesal: Elf Mage
  3. Krell: Human Barbarian
  4. Thoven Serpenthelm: Human Ranger
  5. Eilora Arroway: Human Druid
  6. Aeranthalus: Elf Ranger
  7. Falion: Human Paladin
  8. Dray: Dwarf Assassin

 

Our encounter with the Ropers left me exhausted in mind, body, and spirit. Dray woke me after about an hour of sleep. I roused myself, and took stock of the Company. They had made good use of the healing potions I provided to them earlier in the expedition. After eating two of the “Good Berries” provided by Aeranthalus, I packed my things and was ready to continue our exploration of these pillar mine caves.

I found that Krell had spent the better part of the hour collecting gems from pillars. Dray had watched him as I asked. Actually, the barbarians greed had led to the discovery of a diamond which Dray provided to me. I had mentioned to him that I needed a large uncut diamond for a ritual to resurrect the dead. I feared that this would be needed before long with our ill luck on this expedition.

Before long, Krell returned from his gem hunting in haste. It took only seconds for us to realize why he was running. We saw two large tentacles slither down the corridor into the room behind him. Obviously, Krell had discovered a huge Roper, perhaps the mother of the others we previously encountered.

Krell, the Barbarian
Krell, the Barbarian

Our battle with the huge Roper went better than with the others. I believe intense fear fueled our actions. Dray and Aeranthalus riddled the monster with poisoned arrows. Krell and I worked in tandem. I placed a Death Ward upon him, and then he acted as a human shield to get me within range of the Roper. I cast two Fireballs at the thing, searing and burning its flesh. It was impossible to miss due to its size. In the end, Krell lunged at the thing and smashed it with his maul until it was dead. The entire melee was fast and furious.

 Krell gutted the huge creature, discovering a few minor magical items which I discerned with divine power to Detect Magic. To my dismay, Krell uncovered the skeletal remains of two more Dwarves. As it was my duty, I would lay them to rest as well.

We found another dias, much like the one with the water elemental near the Ant Farm. Our Elves comrades were able to determine that this was a sacred device to a fire elemental. Summoning it, I watched as my companions struck a deal with the Elemental creature. It would provide us with a boon in exchange for the sacrifice of the undead creatures. Additionally, the fire elemental would strike at our command to destroy the bone golem that served the vampire and its legions.

In the end, we had aligned ourselves with yet another creature in order to betray the vampire were struck a bargain with only hours ago. It was the course of action that our Company wanted to take, and so I supported them. As they finished there deal, the elemental revealed that these pedestals can be used to move from location to location. If we could discover more about the platforms, we could move from the water temple near the Ant Farm to the fire temple here in the Mines. Also, the elemental revealed the location of a third temple, that of magma in a volcano on a nearby island.

As my companions prepared to camp for the night, I began my burial rituals for the remains of the two Dwarves. Two more souls welcomed to the halls of Dumathoin, and the kingdom of Moradin. After my duties were fulfilled, I layed down to get some much needed rest.

One more week. Dumathoin help us, just for one more week.

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