Salves, Ointments and Balms

 

Playing characters guzzle potions, snatch up magical swords, collect rings, and use magical scrolls with regular frequency during their adventures. However, every once in awhile, the playing characters may encounter some strange liquids, pastes, and lotions that are completely out of the norm. Just be careful what you start smearing on your skin, I mean who wants to use a lich’s hand lotion, anyway?

KEOGHTOM’S OINTMENT

This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

HORRIFIC LINIMENT

This glass jar looks just like Keoghtom’s Ointment, however it smells like garlic rather than aloe. As an action, one dose of the liniment can be splattered on a victim with a successful melee attack. The target is immediately inflicted with the effects of the following spell effects: Contagion, and Slow. Also the victim acquires the Poisoned Condition.

MARVELOUS PIGMENTS

Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image.

Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features—such as a door, a pit, flowers, trees, cells, rooms, or weapons—that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet.

When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create.

Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material.

If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.

STANLEY’S CURE-ALL OIL

This small brown bottle contains one dose of 3 ounces of oil that contains a mixture of: mineral oil, beef fat, red pepper, turpentine, and camphor. When the oil is consumed, the drinker immediately becomes sick to the stomach, takes 1d4+4 damage, and becomes impaired by the Paralyzed condition. This item is based on the traditional folk remedy called “Rattlesnake Oil” or simply “Snake Oil.”

 DDlastpotion

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