Nazi Zombie Officer

Nazi Zombie Officer
Nazi Zombie Officer

INCURSION is set in the world of Secrets of the Third Reich and is the ultimate combination of board game and miniatures game. Armored troopers of the US “Lucky Seventh” and stalwart commandos of the United Kingdom’s MI-13 hurtle through underground bunkers and combat the monstrous forces of the German SWD in a furious race against time. The Doomsday Device is ticking and neither the Allies nor the Axis can fail. This two player game features a tight story line campaign that culminates in an epic and desperate climax. The game mechanics are simple to grasp allowing players to instantly focus on their tactical options. Game play is incredibly fast-paced and tense and players choose their forces through a card-based Requisition Point system. The game is played on a board with a special card deck and highly detailed 30 mm metal miniatures. You can also use the miniatures in games of Secrets of the Third Reich. Rules can be found for them here.

In 1946, after stunning German victories on both fronts largely attributed to Vergeltungswaffe 4, a compound that kills painfully and resurrects corpses as dangerous animate objects, Franco joined the Axis. Spanish forces backed by Brandenburger commandos and Fallschirmjager Drop Armor assaulted the British held rock of Gibraltar. Germany claimed the ancient fort with its network of caves and aggressively expanded it into a vast underground research, command, and control center, plumbing the depths of the Rock. In 1949, allied forces mount a massive offensive to retake it. The campaign is bloody and hard-fought but ultimately successful. German and Spanish personnel escape by U-boat from underwater chambers. US and British forces enter the German compound only to be beaten back by the horrors that lurk within the vast twisted labyrinth under Gibraltar. Many commanders feel that the only recourse is to seal the caves from the surface, so that is done. Unfortunately it is impossible to determine the lo cation of all the undersea tunnels. Zombie naval mines damage or destroy numerous smaller vessels and sink the aircraft carrier Lexington as they sally forth from these undersea caves. MI-13 stumbles onto communiqués detailing German SWD plans for a diabolical Doomsday Device under Gibraltar. Given the effectiveness of previous SWD attacks, the credibility of these reports cannot be ignored. The decision is made to clear the caves. MI-13 Commandos and elements of the US Lucky Seventh invade the stronghold in a desperate race to shut down the Doomsday Device before it can be deployed.



The Boxed Set cover
The Boxed Set cover




Godlike: Superhero Roleplaying in a World on Fire, 1936-1946, was created by Dennis Detwiller (co-creator of Delta Green) and Greg Stolze and was published by Arc Dream Publishing. The game offers a unique setting where superpowered individuals (known as “Talents”) are introduced into an alternate World War II timeline, and the Godlike RPG rules are also notable as being the first to use the innovative One-Roll Engine for skill and combat resolution.


Players can to participate in the D-Day Invasion, the Battle of the Bulge, Operation: Market Garden, and many other famous military engagements of the period. However, this time around they’ll be able to lift tanks, turn enemy soldiers into salt, or fly unscathed through anti-aircraft fire. But for all their power, Talents can still wind up K.I.A. if they take a bullet to the head.

While the world of Godlike is filled with soldiers of all sorts, the players take on the roles of “Talents,” men (or women) who’ve been blessed with special powers allowing them to fly, shrug off bullets, or even project flames from their hands. However, none of the characters in Godlike are invincible. And even if they can walk through a hail of gunfire, the proximity of enemy parahumans can sometimes lead to unexpected drops in power, allowing the mightiest Talent to be killed by a mundane sniper.

A perfect example of the lethality of Godlike can be seen in the game’s write-up for Der Flieger, Germany’s first and most celebrated parahuman soldier. With the ability to fly at great speeds and generate massive sonic booms, Der Flieger personally downed more than 35 Allied planes during the Blitz of London. But despite his ability to elude traditional anti-aircraft fire, Der Flieger was eventually shot down by special rounds created to detonate whenever a target flew into their explosive range. Such is the life of a super-soldier in the world of Godlike.

Godlike introduced the One-Roll Engine, a generic system that uses matching results on multiple 10-sided dice to measure success. The system is notable for being able to resolve initiative, hit location and damage with a single roll.

To determine the number of dice being rolled, combine the values of the appropriate stat and skill. If you’re trying to fire a rifle at the enemy, for example, you would combine Coordination and the Rifle skill. Let’s say the value of coordination was 3 and your rifle skill was 4. This would give you a total of 7, meaning you would roll 7d10 to try and hit your target.

Once the number of dice have been determined, roll them and look for matching numbers. If a player rolled 5d10 and got results of 2, 3, 7, 3, 9, then they would have a pair of threes as their only match. This is expressed as Width x Height, with width being the number of matches (2 in this case) and height being the value of the matching numbers (3 in this case). Therefore, the previous example would result in a roll of 2×3.

If a player rolls multiple pairs (3×2 and 2×7, for example), they choose which one to use. The other match is discarded. This allows players to select between an attack that occurs more quickly or deals out greater damage.


When all combatants have rolled for their attack, initiative is determined by width. The highest width is resolved first, then the next highest, and so on. If the attack hits, height determines the hit location (with 10 being a headshot) and width indicates the amount of damage done. In the Godlike RPG, damage comes in two forms: shock or killing. Players mark off damage to hit locations by either making a slash (shock) or an X (killing). If the head or torso are even filled with Xs, then the character is dead.

The Godlike RPG can be ordered in PDF form from sites such as RPG Now and DriveThru RPG. This includes the basic set and all the expansions, as well as a number of free PDF adventures and supplements. Most of the Godlike adventures are available for as little as $5 in PDF form, which offers great savings over physical copies from eBay or Amazon. The Arc Dream Publishing website also offers free material.



Weird War II


The year is 1940. As the Blitz destroys London and kills thousands, the Royal Family looks on. But in this world, the only people with special abilities are Royalty, and the purer the bloodline, the greater their abilities. So why don’t they stop the carnage with their powers? A truce between the Earth’s nobles has kept them out of our wars-until now. When England’s Prince Henry can take no more and intervenes, will it stop the planet’s suffering or take it to another level? Writer Rob Williams and artist Simon Coleby team up to bring you this epic of World War proportions. History will be transformed in a way you’ve never seen before.












Keep an eye on KICKSTARTER in August. There’s going to be a new version of Incursion!