Star Frontiers takes place near the center of a spiral galaxy. A previously undiscovered quirk of the laws of physics allows starships to jump to “The Void”, a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light.
The basic game setting was an area known as “The Frontier Sector” where four sentient races formed the United Planetary Federation. The Frontier contains 17 inhabited star systems, with a total of 23 colonized planets. Some of these planets have been claimed and settled by only one of the four races, while others were set up in cooperation and have mixed populations.
.Players could take on any number of possible roles in the setting but the default was to act as hired agents of the Pan Galactic corporation in exploring the Frontier and fighting the aggressive incursions of the alien and mysterious worm-like race known as the Sathar. Most published modules for the game followed these themes so often playing characters ended up facing off against Sathar time and again.
Dralasites are short, gray amoeboid creatures capable of changing their form to a limited extent by extending and retracting pseudopods. Lacking a digestive system, they consume their food by surrounding and absorbing it. A network of nerves and veins intersects at a Dralasite’s two eye spots. They cannot see colors, but have a well-developed sense of smell. They have a sense of humor that the other races often find strange or quirky, and a love of bad puns.
Humans are a race of beings virtually identical to Earthly humans. The most notable difference between these and earth humans are that the humans of the Frontier have a 200-year lifespan (possibly due to the advanced technology of the setting).
Vrusk are an insectoid race. Some resemble mantises and others ants. Their ant-like heads included two antennae and two mandibles. They are omnivorous. They are noted for their logical minds and their society is structured as commercial ventures. Many Vrusk give their company name before their given name.
The Yazirian race are anthropoids similar to various terrestrial apes. They are muzzled, lightly furred, and have patagia stretching between their arms and legs which they can use to glide over short distances in low gravity. They are descended from a nocturnal species, and prefer to wear tinted goggles to protect their eyesight during the day. They are said to be rather violent and pushy, and have a custom to choose a “life-enemy”, which could be anything; a company, person, or a concept. Don’t refer to them as “flying monkey men” because they sometimes fall into a brutal battle-rage when angry!