I am an avid fan of collection, painting, and using miniatures. I consider painting miniatures to be a Coping Skill for me because when I am stressed or overwhelmed the activity of painting allow me to focus on one thing while using my fine motor skills. This usually helps take my mind off of things, grounds me, and provides some satisfication.
Here are some of the miniatures I have shared previously on this blog in 2009. Enjoy.
This magical device opens up a small planar portal from the Astral Plane to a demiplane where refuge may be taken and healing may occur. The user must access the Astral Plane first to deploy this device properly. The demiplane is roughly 50 feet square and may appear like any location the user has visited personally. (Family living room, favorite tavern drinking room, or a dense forest.) The demiplane is self-contained; walking to one end returns a character to the point from which he began. Time passes faster within the demiplace, allowing accelerated healing at twice the normal rate, meaning that the time for a Short or Long rest is cut in half but still benefits the character normally. If a character remains in the demiplane for 8 hours then only 4 hours have passed on the Prime plane when he or she returns.
“The Cats of Ulthar” is a short story written by American fantasy author H. P. Lovecraft in June 1920. In the tale, an unnamed narrator relates the story of how a law forbidding the killing of cats came to be in a town called Ulthar. As the narrative goes, the city is home to an old couple who enjoy capturing and killing the townspeople’s cats. When a caravan of wanderers passes through the city, the kitten of an orphan (Menes) traveling with the band disappears. Upon hearing of the couple’s violent acts towards cats, Menes invokes a prayer before leaving town that causes the local felines to swarm the cat-killers’ house and devour them. Upon witnessing the result, the local politicians pass a law forbidding the killing of cats.
I collect pictures when I am creating an adventure for whatever role-playing game we’re playing at that time. I will share a few of them with you. If anything strikes your fancy, share your thoughts with me. PLEASE.
Many references to ravens exist in lore and literature. Most depictions allude to the appearance and behavior of the wide-ranging common raven. Because of its black plumage, croaking call and diet of carrion, the raven is often associated with loss and ill omen. Yet its symbolism is complex. As a talking bird, the raven also represents prophecy and insight. Ravens in stories often act as psychopomps, connecting the material world with the world of spirits.
In Greek mythology, ravens are associated with Apollo, the god of prophecy. They are said to be a symbol of bad luck and were the god’s messengers in the mortal world. According to the mythological narration, Apollo sent a white raven, or crow in some versions to spy on his lover, Coronis.
Odin was also known as the Raven God. He had many daughters known as Valkyries who could transform into ravens. I like to think Valkyries would ride as ravens after a bloody battle and whisper to the souls of fallen Norse warriors to raise up from their bodies and come with them, where they would soar the skies to Valhalla.
Since achieving divinity, the Raven Queen has filled her realm with shadows and memories, obsessively collecting such essences from remnants of dead gods and mortals that were strewn throughout the Shadowfell. From these metaphysical fragments, she formed her new home, a twisted castle that the shadar-kai call the Fortress of Memories. The fortress is a mournful place, filled with incessant echoes of the past. Flocks of ravens that act as her eyes and ears darken the skies around it when they emerge from within, bearing her cryptic messages and omens far and wide across the multiverse.
Whatever the raven represents in your stories, keep in mind that it is a powerful symbol in myth and legend. Ill omens, bringers of light, and friend of the gods. That’s the magic of ravens.