The Cygnaran military is one of the most technologically advanced in the world as well as the largest army in the Iron Kingdoms. In recent years it has been forced to be defensive; since the outbreak of war in 605 AR, simultaneous attacks on all its borders – from Cryx, Khador, the Protectorate and the Skorne, as well as a growing trollkin insurrection internally have drained Cygnar‘s war readiness.
I really like the Privateer Press Trencher models, and I’ve collected quite a few. I even took the time to paint them because I was a true believer that somehow they would be awesome on the battefield. However, with the high cost of points for the unit, too many options as unit attachments and add ons, and simply better options to take their place like Commandos … the Trenchers are of little use to me in a game of WARMACHINE.
But after a few years of thought, I have managed to find a way that I can utilize my Trenchers and make them useful again …. by using them as USA forces in my games of Secrets of the Third Reich!
Yes, although they are high priced and tend to under perform in games of WARMACHINE, they tend to be inexpensive and effective within a game of Secrets of the Third Reich! When they shoot, they tend to hit. When they toss smoke bombs, the smoke actually hides them from things. And yes, they can usually do pretty well in Hand to Hand combat using their pointy knives on the end of their rifles.
Now if my Long Gunners were good for something other than taking up space in my Army Transport trays…
[FROM THE PRIVATEER PRESS WEBSITE]:
“Armed with the mighty nexus blade, the Stormblade infantry captain is a fearsome warrior and peerless leader. A master of the storm knight’s tactics, the captain drills his men until they can perform unstoppable charges and precisely maneuver through and around their peers.”
I’m a big fan of the Stormblades. I usually run them with Epic Stryker. With a full unit of Stormblades, plus their attachments you can dish out some decent damage. And if you use Old Man Nemo and his nursemaid, you can pop his feat and do some naughty things to the enemy.
So anyway, sons and daughters of Cygnar, what do you think this solo will do for us? And will it be at a point cost that makes him worthwhile? Please, share you opinions.
Keep Rollin’ Sixes.
This June get something big for the battlefield.
From the PP release: “Perhaps Nemo’s greatest creation, the Stormwall towers over Cygnar’s enemies with all the majesty and menace of a looming cloudburst. From the thunder of its guns to the blinding cracks of arcing electricity from its lightning pods, the Stormwall is the mechanikal embodiment of the tempest. Powered by both steam and surging voltaic energy, it riddles the enemy lines with cannon shells and hails of bullets before smashing survivors with its electrified fists. The Stormwall Colossal comes in a box (PIP 31050) and includes three Lightning Pods and a colossal wreck marker. A player may field up to two Stormwalls for each warcaster in a Cygnar army.”
I was reading through the section of the Forces book detailing the Riflemen, and saw that their group is made up of disgruntled soldiers hailing from Long Gunners, Winter Guard, and the like. I started to look through my collection, eyeing up Trenchers and Long Gunners. I didn’t like what I saw in that area. Then I checked out a box of Widowmakers that had ben sitting around collecting dust, and I got to work.
I already have a full unit of Riflemen. So I placed an order with Privateer Press for two sprues of Steelhead Halberdier heads, and two of the one piece Riflemen models. With minimal effort, I have swapped out heads on the Widowmakers, and am pleased with the results. I had considered converting the Widowmaker guns too to make them smaller but dammit I like those sniper rifles!
I probably will not use these models in a tournament because it might confuse those of little brain even if they are told that my Mercenary army does not actually contain Widowmakers and that the models are conversions for Riflemen. However, I am damn sure going to use them in friendly games on G.O.D. club night.
Awhile back, I was given a frame of the Empire Wizards parts made by Games Workshop.
When I was looking through the various bits on the sprue, I noticed this wacky head with a long beard and crazy hair. I thought to myself, “Wow, that looks like the head of a Cygnar Stormsmith … at least in the hair!” But at the time, Privateer Press had a strict rule that models could only contain their parts. Well, since now it is that they must contain mostly their parts … I had to do it.
I have six Stormsmith models. Three are painted, and not shown here. These are an additional three that I got for a very good price on eBay. I figure that I might be able to use a butt load of Stormsmiths if I ever get around to fielding a Theme List with Nemo. Anyway, here’s the conversion … a simple head swap.
I like the way he turned out!
Finally finished this guy off for my Arcane Tempest Army Lists.
One down, one to go.
Just checking in for a quick post.
My most recent game was at G.O.D. club night against Khador247. He was using The Butcher and I fielded Lt. Allister Caine with a full complement of his Theme Force of Gun Mages. Both units had The Dude (you get an extra Dude with the Theme Force!) and they were ‘jack marshalling Cyclones. Caine had two Stormclads in his battlegroup, mainly because I wanted to see how the combination worked out since they are monsters in melee but also have the nice ranged attack.
Long story short, the armies chewed each other apart, and in the end Caine was facing off against The Butcher, a Juggernaut, and Saxon Orrick. I did the obvious tactic of a little shooting, and then Teleporting. The Butcher chased Caine around for quite some time.
In the end, The Butcher’s high armor won out. The managed to chase Caine down and cut him down with Lola.
The game was a lot of fun, and I enjoyed using my first and honestly favorite Warcaster.
Hey, it’s MINIATURE MONDAY again.
I have worked at pulling out all my miniatures and marking their front arcs for playing WARMACHINE. I am slowly making progress in marking these bases using a Silver Sharpie. I seldom run into a problem during games, but MKII kind of requires it at this point. I’m not the most popular or active Press Ganger, but I figure I should do what I can to be a good example by having my front arcs marked for games. Especially since my Local Store finally shut down and travel to other locations to take part in tournaments and events when I can. Many times my work prevents me from doing this due to its unique nature.
I have a lot of irons in the fire on my painting table. Problem is that I just don’t seem to have the energy to get anything done. I could easily blame this on being overwhelmed because generally I get bogged down easily and frustrated fast. However, the truth of the matter is simply that I sit down at my table to paint and just end up staring with a frown. The main reason for this is that my blood sugar has run between 500 and 600 every single day … and that’s at my fasting check in the morning. Wilford Brimley was right, diabetes can suck at times when it gets out of whack. The crazy thing is that there’s no clear reason it’s going out of control as of now. In May, I guess my blood tests will explain what’s going on with me.
When I finally do manage to get things back in order, I have the following things finished and ready to post up on Wreck Marker:
- 2 minimum units of Field Mechaniks
- Epic Haley and Variant Haley
- Max unit of Devil Dogs
And I am working on the following:
- Jeremiah Kraye
- 2 Grenadier Warjacks
- Trencher Infantry UA
- A minimum unit of Long Gunners
- Kara Sloan
- 2 Cyclone Warjacks
And I’m happy to announce that I am finally stepping into the Battle Foam age. I’ve been saving a little money here and there and finally got the nerve up to place an order for a WARMACHINE Battle Foam bag from Miniature Market.
I hope everyone had an excellent Miniature Monday.
Keep rollin’ sixes!