The Whitewolf, a character played by a good friend of mine throughout our career as High School Students, is a unique and fascinating character that continues to appear in my storytelling during game of Dungeons & Dragons. The character is also a valid example of Divine Ascension within am ongoing campaign.
Assuming that Diving Ascension is possible and that certain characters would be candidates for the process, then it is easy to also assume that the gods watch them closely. Unfortunately for the characters in question, so do the gods’ enemies. Thus, the character encounters adversity and conflict beyond the normal for one of his or her status.
In a polytheistic system such as the one presented in the D&D rulebooks, the enemies may be other deities. You can be sure that Hextor watches the same mortals that Heironeous does, and vice versa. The pantheon may have other enemies as well, just as the Norse gods faced off against the giants. In a monotheistic religion, infernal creatures have a vested interest in mortal champions as well.
Dualistic religions have built-in opposition. These adversaries seek to win champions for their side or, failing that, to prevent the mortal champions from achieving Ascension. Player characters may notice agents of the opposition appearing more frequently as they get closer to Ascension, and such agents should be more active. Keep that in mind as you craft your adventures … or in my case, sit down at some point and time to figure out a almost reasonable way to link them all together.
In the case of The Whitewolf, it took some time for the gods to begin watching him. But in the course of time, it became obvious that he was slowly fulfilling a prophecy to become one of the many Eternal Champions. 
The Eternal Champion, a hero who exists in all dimensions, times and worlds, is the one who is chosen by Fate to fight for the Cosmic Balance; however, he often does not know of his role, or, even worse, he struggles against it, never to succeed. Since his role is to intervene when either Law or Chaos have gained an excess of power, he is always doomed to be surrounded by strife and destruction, although he may go through long periods of relative quiet.
The first step in The Whitewolf’s Eternal Champion prophecy was that he awoke without any (or at least very little) knowledge of his identity. He experienced a phenomenon called Unexplained Genetic Expression (UGE) in the year 2050. Some people came to call this “The Awakening.”  Although this was a simple Gamemaster trick to avid a need for a copious character background, it played into the scheme of things later on within the campaign.
The use of “the prophecy” was a way to lead The Whitewolf throughout the Multiverse with the aid of Spelljammer and Planescape concepts to allow for changes in game settings, or even game systems.  Additionally, it allowed for the series of tests that are discussed in the 1986 Metzer D&D Immortals boxed set, which I was lucky enough to own at the time.
In my next post, I will discuss some of the events that led up to The Whitewolf’s contact with his patron god, Ao.
 The Eternal Champion series was written by Michael Moorcock.
 This refers to the Role-Playing Game Shadowrun.
 Like jumping from Shadowrun to Dragonlance, for example.